Need Help!!!!!?
I heard that you can be able to my your own video games and I was wondering Is it true and how can I create my own. Any advice would be good.
At least 4 years of C++ programming, 2 years of design, 3 years of solid modelling and a lot of patience. Plus a lot of geometry (yes, maths), algebra (matrix transformations, anyone?), then OpenGL.
Oh. And stay away from Microsoft and Direct3D, it's too platform - dependent (it was not designed to be portable, and you don't want to stick with MS's Windows forever).
OpenGL was designed to be PORTABLE. Meaning code you write once, compiles (almost) everywhere.
Oh. And stay away from Microsoft and Direct3D, it's too platform - dependent (it was not designed to be portable, and you don't want to stick with MS's Windows forever).
OpenGL was designed to be PORTABLE. Meaning code you write once, compiles (almost) everywhere.
You must know programming with OpenGL or DirectX or may be both!!
At least 4 years of C++ programming, 2 years of design, 3 years of solid modelling and a lot of patience. Plus a lot of geometry (yes, maths), algebra (matrix transformations, anyone?), then OpenGL.
Oh. And stay away from Microsoft and Direct3D, it's too platform - dependent (it was not designed to be portable, and you don't want to stick with MS's Windows forever).
OpenGL was designed to be PORTABLE. Meaning code you write once, compiles (almost) everywhere.
Oh. And stay away from Microsoft and Direct3D, it's too platform - dependent (it was not designed to be portable, and you don't want to stick with MS's Windows forever).
OpenGL was designed to be PORTABLE. Meaning code you write once, compiles (almost) everywhere.
Learn Java or Flash
be a programmer! learn some application.